Bidding Conventions >

Lightner Double


A Lightner double is a lead-directing double of an enemy slam contract. It frequently implies a void, and asks partner for a ruff. Generally speaking, partner is asked to:

  1. Lead dummy's side suit, if one has been bid
  2. Lead declarer's side suit, if one has been bid
  3. Make any other unusual lead - usually partner's longest suit to get a ruff

Additionally, the double asks partner to NOT lead any suit that your side has bid.


Examples

5432
H653
DAT9876
Cvoid
  

Opponent 1    
1
3

Partner    
Pass
Pass

Opponent 2    
2
6

You    
Pass
Double (1)

(1) A Lightner double. This requests a club lead because your right-hand opponent bid clubs.


762
Hvoid
DAT987
CK9842
  

Opponent 1    
1
6

Partner    
3C
Pass

Opponent 2    
3
Pass

You    
5
Double (1)

(1) A Lightner double. This asks your partner to NOT lead a club (your side's suit) and to find an unusual lead (in this case, a heart).


A762
Hvoid
D76
CT876532
  

Opponent 1    
1
4NT
6

Partner    
Pass
Pass
Pass

Opponent 2    
3
5
Pass

You    
Pass
Pass
Double (1)

(1) A Lightner double. Hopefully partner can find a heart lead.


Other Considerations

  • The Lightner double is not in effect if the opponents are sacrificing at the 6- or 7-level. In those situations, it's more practical to use regular penalty doubles.

  • Playing Lightner doubles, the opening leader can also infer what to lead if his partner did NOT double. For example, if the opponents bid a side suit en route to a slam contract and partner does not double, the inference is that partner does NOT want a lead of the enemy side suit.


Origins

The Lightner double is named for its creator, American player Theodore Lightner.