Moscow Escapes are a "runout" convention after your side has opened 1NT and the opponents double for penalty. Aside from a redouble, the direct responses are identical to the DONT convention.

Partner Opp 1 You Opp 2
1NT X ? 


Partner Opp 1 You Opp 2
1NT Pass Pass X
?   


After the opposing double, the conventional bids are:

Pass   To play.

XX Requires partner to bid an artificial 2. Shows a one-suited hand. With clubs, simply pass partner's 2 bid; otherwise, correct to 2//.

2 Shows clubs and a higher suit (at least 4-4). Partner can pass with club tolerance or bid 2 to fish for the higher suit.

2 Shows diamonds and a higher suit (at least 4-4).

2 Shows hearts and spades (at least 4-4).

2 5+ spades. Depending on partnership agreement, this may be weaker than a redouble followed by a 2 rebid. Alternatively, it may promise more strength than the redouble sequence. Either way, it's still non-forcing.


Note that with a balanced 4432 and reasonable strength, responder may pass rather then bid at the 2-level.


Origins

Despite their name, Moscow Escapes were probably invented in the U.S.

See also

  • Brozel Escapes
    An escape system based on the Brozel convention.

  • Dig-Out
    An escape system that emphasizes 2-suiters with spades.

  • Exit Transfers
    An escape system that uses transfer bids.

  • Helvic Wriggle
    An escape system (wriggle) that includes a conventional pass and redouble, as well as "touching" suit escapes.

  • Meckwell Escapes
    An escape system used by American experts Jeff Meckstroth and Eric Rodwell.

  • Owen Wriggle
    An escape system (wriggle) that includes a multi-purpose forcing pass and 2 bid to show any 2-suiter.

  • Staveley Wriggle
    An escape system (wriggle) with a "multi" style 2 runout.

  • SWINE
    An escape system by Australians Bob Sebesfi and Paul Woods.

  • Touching Escapes
    An escape system that uses suit bids to show "touching" 2-suiters.

  • Twisted SWINE
    A variation of the SWINE convention.

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