Stayman
Stayman is a convention used for locating a 4-4 major suit fit after partner opens 1NT. It is one of the oldest and most widely used conventions in the world, since a major suit contract is often preferable to no-trumps. A

A987 AT84 532 QT |
KQJ52 Q432 T97 J |
QJ32 AQ987 5 T32 |
KJT3 K4 A532 742 |
Opener's rebids
After 1NT: 2
, opener's rebids are:
2 | Denies a four-card major. |
2 | Shows four hearts, may have four spades. |
2 | Shows four spades, denies four hearts. |
Responder's rebids after 2
2 | Shows four spades and five hearts, invitational. Non-forcing. |
2 | Shows five spades and four hearts, invitational. Non-forcing. |
| 2NT | Invitational. |
3![]() | Game forcing with at least five clubs (usually six), does not guarantee a four-card major. |
3![]() | Game forcing with at least five diamonds (usually six), does not guarantee a four-card major. |
3![]() | Shows four spades and five hearts, game forcing. |
3![]() | Shows five spades and four hearts, game forcing. |
| 3NT | Signoff. |
4![]() | Shows four spades and six hearts, signoff. |
4![]() | Shows six spades and four hearts, signoff. |
| 4NT | Quantitative, invites 6NT. |
Responder's rebids after 2
2 | Shows five spades and four hearts, invitational. Non-forcing. |
| 2NT | Shows four spades, less than four hearts, invitational. Opener can pass, sign off in ![]() |
3![]() | Game forcing with at least five clubs (usually six), does not guarantee a four-card major. |
3![]() | Game forcing with at least five diamonds (usually six), does not guarantee a four-card major. |
3![]() | Shows four hearts, invitational. |
3![]() | Game forcing with at least five spades and four hearts. |
4![]() | Signoff. |
| 4NT | Quantitative, invites 6NT. |
Responder's rebids after 2
| 2NT | Invitational. |
3 | Game forcing with at least five clubs (usually six), does not guarantee a four-card major. |
3 | Game forcing with at least five diamonds (usually six), does not guarantee a four-card major. |
3 | Shows four spades and five hearts, game forcing. |
3 | Shows four spades, invitational. |
| 3NT | Signoff, shows four hearts. |
4![]() | Signoff. |
| 4NT | Quantitative, invites 6NT. |
In Competition
- If 1NT is doubled for penalty, 2
is a natural signoff, not Stayman.
- If 1NT is overcalled, responder can cue-bid the opponent's suit to ask for a four-card major. If the opponents have
overcalled in one major, a cue-bid asks partner for the other major. Opener can rebid 3
, if that bid is available, to deny
a four-card major; otherwise, he rebids 3NT.
- If 2
is doubled, opener can pass with four clubs and no four-card major. Redouble shows five (or four good) clubs and
no four-card major. 2
, 2
, and 2
are normal responses to
Stayman.
- If 2
is overcalled, opener can double for penalty or show a four-card major at the two-level. With all other hands, he passes.
Other Considerations
- Stayman is usually not used with 4333 shape, since this distribution tends to be more conducive to playing in no-trumps.
- In his book "50 Winning Duplicate Tips", Australian expert Ron Klinger recommends bypassing Stayman with a balanced 4432 when holding a combined 28-30 HCP. At pairs, the no-trump contract will typically yield the same number of tricks as a major-suit game, and offers an extra 10 points (e.g. 660 vs. 650).
- Stayman is also used after a 1NT overcall, opening bids of 2NT or 3NT, and notrump rebids after a
opening 2 (artificial and strong) bid.
2NT : 3
3NT : 4
2
: 2
2NT : 3
2
: 2
3NT: 4
- Stayman is also used when responder is interested in a minor-suit slam but does NOT have a 4-card major. With a 5+ clubs or diamonds and 10+ HCP, responder can bid
2 Stayman, planning to rebid his minor suit naturally.
Examples
| Opener | Responder | ||||
KT93 | AJ5 | ||||
AKJ3 | QT52 | ||||
J8 | A5 | ||||
A52 | 9763 | ||||
Opener 1NT 2 (2)Pass |
Responder 2 (1)4 (3) |
- Stayman
- Showing four hearts
- Signing off in game
| Opener | Responder | ||||
KT93 | AJ53 | ||||
AKJ3 | Q5 | ||||
T8 | Q652 | ||||
A52 | 976 | ||||
Opener 1NT 2 (2)3 (4) |
Responder 2 (1)2NT (3) |
- Stayman
- Showing four hearts
- Inviting game
- Showing four spades, signing off. Opener knows responder must hold four spades to have bid Stayman.
| Opener | Responder | ||||
KJ2 | Q965 | ||||
QT7 | AK543 | ||||
AK97 | Q6 | ||||
A64 | T9 | ||||
Opener 1NT 2 (2)4 (4) |
Responder 2 (1)2 (3)Pass |
- Stayman
- Denying a four-card major
- Showing five hearts and four spades
- Bidding game with a maximum
| Opener | Responder | ||||
K52 | Q9 | ||||
AQ97 | KT | ||||
AK54 | Q93 | ||||
76 | AKT982 | ||||
Opener 1NT 2 (2)3NT (4) |
Responder 2 (1)3 (3)Pass |
- Stayman
- Showing four hearts
- Showing 5+ clubs, game-forcing
- Signing off with poor club support


A987
AT84
532