After the opposing double, the SWINE bids are:
|Pass|| Requires partner to make an artificial redouble. Shows either a good hand that wants to play 1NT redoubled, OR any "touching" 2 suits (4-4 or better). After partner's redouble:
|Redouble||Requires partner to bid an artificial 2 relay. Shows a weak one-suited hand (5+ cards). With clubs, simply pass partner's 2 bid; otherwise, bid naturally at the 2-level.|
|2||Clubs and a major (at least 4-4). Partner can pass with club tolerance, or bid |
|2||Diamonds and spades (at least 4-4). Partner can pass with 3+ diamonds or correct to |
|2||5+ hearts and constructive values (better than redoubling and then bidding 2). Non-forcing.|
|2||5+ spades and constructive values (better than redoubling and then bidding 2). Non-forcing.|
|2NT||A strong and unbalanced hand, at least 5-5 shape in any two suits. Game-forcing.|
SWINE was created in 1973 by Australians Bob Sebesfi and Paul Woods.
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